Select Work

For the last 6+ years, I've been building design teams in highly technical spaces. Here's some of the work my teams have done, as well as a variety of other work from previous phases of my career.

AI Leadership

Protodash: Giving teams leverage with AI

Stripe – 2026

AI leadership isn’t just telling a team to start using AI. The interesting work is creating the conditions for people to use it confidently, at the quality bar your company expects, in ways that actually change how they work.

I started building Protodash after seeing designers experiment with off-the-shelf AI prototyping tools in reviews. They were fast, but the results often landed in an uncanny valley: the wrong fonts, strange navigation, and what we started calling “blurple slop.” Stripe already had a high-quality, predictable design system, so it felt obvious that AI should be able to build with those real components instead of imagining its own version of our product.

I built much of Protodash with AI, using my engineering background to set the architecture and steer it toward the quality bar I wanted. The first version combined a React shell, Stripe’s Sail design system, an MCP integration, and a fairly opinionated bundle of rules that taught AI how to use the project—and stopped it from hallucinating when it couldn’t. My goal was to lower the barrier until a designer only needed to know how to run a single command. From there, I connected it to Stripe’s dev box infrastructure so a complete, shareable environment could be ready in about two minutes. Eventually, I built Protodash Studio: a browser-based layer where anyone can create, remix, review, and iterate on a prototype without opening a code editor at all.

The leverage comes from giving that capability to the whole team. Designers can get 80–90% of the way to a realistic experience quickly, then spend their time on the taste and craft that elevates it. PMs became some of the most active users, unblocking themselves to explore ideas, test with users earlier, and communicate more clearly with designers. Anyone can contribute back to Protodash, too; designers now send pull requests that evolve the tool around the way they want to work.

Because the prototypes run in code, teams can explore realistic data, empty states, internationalization, different business models, and complete multi-step flows without constructing every state by hand. Reviews happen inside the clickable prototype, where feedback can be summarized and sent back to the AI as the next round of work. On one Radar project, a high-fidelity Protodash prototype became the source of truth for engineering—the first time I had seen that happen in my career as a design manager.

Protodash became a practical way to move our culture toward “demos, not memos.” More importantly, it showed what becomes possible when design leaders can build precise, opinionated tools for their teams: you don’t have to wait for an off-the-shelf product or a fully staffed internal-tools team to change how the work gets done.

I joined Claire Vo on How I AI to walk through how Protodash evolved, build a prototype live, and talk about what changes when a company can make tools that fit the way its teams actually work.

Leadership

Workbench: A new way to debug, monitor, and build integrations

Stripe – 2024

My team designed an entirely new way for developers to build and debug their integrations—right where they’re already working in the dashboard, and beyond. Workbench helps developers stay in their flow state and get more done.

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Workbench: A new way to debug, monitor, and build integrations
Leadership

Hydrogen: The future of headless commerce

Shopify – 2023

I led UX for the Custom Storefronts group, building the future of headless commerce tools at Shopify, Hydrogen and Oxygen. I built a new UX team from the ground-up that went deep with merchants to help them build the next generation of commerce experiences.

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Hydrogen: The future of headless commerce
Leadership

Online Store GitHub integration

Shopify – 2022

My team brought an official GitHub integration to Shopify as a part of the Online Store 2.0 launch.

Previously, developers needed to work on their theme locally, zip it up, then upload it to Shopify manually to test it.

The GitHub integration removed this friction and allowed developers to dramatically speed up their workflows by having their changes deployed from GitHub automatically.

This work involved a deep GitHub integration, and overhauling the theme platform to allow safe continuous deployment of themes, as well as providing great developer workflows for testing changes ahead of deploying.

Online Store GitHub integration
Leadership

Deep platform extensibility

Shopify – 2021

I led a team working on a transformation of how developers can extend into the Shopify dashboard, checkout, and beyond, with third-party apps.

We crafted an marketplace-first strategy that would see Shopify introduce the ability to subscribe to physical products for the first time. Instead of building it into the core platform, we built platform primitives and extension frameworks that enabled developers to unlock the functionaltiy for merchants.

Deep platform extensibility
Consulting

A new kind of design system

Spotify – 2019

I worked closely with Spotify’s team to help build a next-generation design system. Encore isn’t a single design system, it’s family of design systems, managed by distributed teams. Spotify had more than 100 different types of hardware running its software, making it impossible to evolve patterns over time.

We worked across the company to untangle hundreds of unique components, making it simpler for teams to ship consistent, beautiful experiences to their users—without compromising on speed.

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A new kind of design system
Writing

A call for change in Open Source

Increment/Stripe – May 2019

Working with Stripe’s Increment magazine, which dives deep on technical topics, we wrote about a sea change that needs to happen in open-source software before it’s too late: better diversity, and supporting maintainers financially.

A call for change in Open Source
Consulting

User-focused interface copy

MessageBird – July 2018

MessageBird’s latest product makes it simple for anyone to build complex voice or SMS-based flows, just by dragging and dropping.

Alongside the company’s internal development team, I helped MessageBird write user-centric copy during the development phase, and crafted UX Writing principles that could be used long term as the product continues to evolve.

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User-focused interface copy
Writing

Data-driven sales

Clearbit – May 2018

Working closely with Clearbit’s internal marketing team, I helped transform their existing web-based content into a e-book, and eventually a physical book.

We looked at the content already published on Clearbit’s fantastic blog, and adapted the relevant bits into a book that didn’t feel like just another rehash of content that’s already out there.

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Data-driven sales
Writing

Intercom on Marketing

Intercom – April 2018

Collaborating with Intercom’s internal content teams, I worked on the latest edition of the company’s book series on marketing.

Over the space of two months we sprinted to get original writing, editing and cleanup work ready to go to print.

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Intercom on Marketing
Consulting

Building landing pages that convert

DigitalOcean – March 2018

With DigitalOcean’s in-house marketing team, I helped build landing pages that convert, and worked closely with the team to define the page layout, elements and success criteria.

We created a wide array of pages, covering topics from MySQL to Node.JS, designed to be inherently useful to developers, rather than just spout a bunch of SEO nonsense.

Building landing pages that convert
Writing

The Secret Energy Impact Of Your Phone

Stripe – January 2018

For Stripe’s Increment Magazine, I spent a few weeks tracing every part of the puzzle of the energy involved in your phone every day.

What I discovered, and wrote about, was that the energy impact of your iPhone seems small, but has a footprint much larger than anyone thought.

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The Secret Energy Impact Of Your Phone
Consulting

Conversational Interface Exploration

IKEA/SPACE10 – October 2017

With SPACE10, IKEA’s innovation lab in Copenhagen, I explored what a chat-based personality under the IKEA brand might feel to interact with, and built out prototype experiences.

Over the space of six months, we designed a UX Writing framework, the content itself, and the experience as a part of the chatbot exploration, ultimately building a usable product.

Conversational Interface Exploration
Writing

Intercom on starting up

Intercom – April 2017

I worked closely with the Intercom editorial teams on it’s first print book ‘Intercom on Starting Up.’

This project involved editing, writing original content, research and distilling Intercom’s existing knowledge into readable chapters, as well as making sure it communicated their brand’s values coherently.

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Intercom on starting up
Writing

Conversational interfaces aren’t new, but they’re changing the game

IKEA/Space10 – December 2016

Conversational interfaces, like Facebook Messenger bots, feel like they’re out of science fiction… but their dirty little secret is that we’ve been trying to perfect them since the 1980’s.

Here’s an exploration of why conversational interfaces are booming now, and why it’s important to not miss out. This was a collaboration with IKEA and Space10 over the space of six months that explored conversational UI in many disciplines, beyond just writing about it.

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Conversational interfaces aren’t new, but they’re changing the game
Consulting

How design is being transformed by things we can’t see

IKEA/Space10 – November 2016

How can we design interfaces when there’s nothing to actually see?

An exploration for IKEA/Space10 of designing invisible user experiences, like those you might find on voice assistants such as Amazon Echo or Google Home.

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How design is being transformed by things we can’t see